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ViableEdge Struct Reference

Predicate: gives info on whether an edge is worth keeping. Namely, the edge is either not a self-edge (the vertex is not connected to itself) and if it is, the edge is not trivial (i.e. simulating this self-transition takes more than 0 simulation steps) More...

#include <graphTools.h>

Public Member Functions

 ViableEdge (TransitionSystem *_g)
 
bool operator() (const edgeDescriptor &e) const
 

Detailed Description

Predicate: gives info on whether an edge is worth keeping. Namely, the edge is either not a self-edge (the vertex is not connected to itself) and if it is, the edge is not trivial (i.e. simulating this self-transition takes more than 0 simulation steps)


The documentation for this struct was generated from the following file: