Bratmobile
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Predicate: gives info on whether an edge is worth keeping. Namely, the edge is either not a self-edge (the vertex is not connected to itself) and if it is, the edge is not trivial (i.e. simulating this self-transition takes more than 0 simulation steps) More...
#include <graphTools.h>
Public Member Functions | |
ViableEdge (TransitionSystem *_g) | |
bool | operator() (const edgeDescriptor &e) const |
Predicate: gives info on whether an edge is worth keeping. Namely, the edge is either not a self-edge (the vertex is not connected to itself) and if it is, the edge is not trivial (i.e. simulating this self-transition takes more than 0 simulation steps)