Bratmobile
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This is the complete list of members for WorldBuilder, including all inherited members.
add_body_count() (defined in WorldBuilder) | WorldBuilder | inline |
add_iteration(int i=1) (defined in WorldBuilder) | WorldBuilder | inline |
averagePoint(const CoordinateContainer &, Disturbance &, float rad=0.025) (defined in WorldBuilder) | WorldBuilder | |
bounding_approx_poly(std::vector< cv::Point2f >nb) (defined in WorldBuilder) | WorldBuilder | |
bounds(Direction, b2Transform t, float boxLength, float halfWindowWidth, std::vector< Pointf > *_bounds=NULL) (defined in WorldBuilder) | WorldBuilder | |
BOX enum value (defined in WorldBuilder) | WorldBuilder | |
buildWorld(b2World &, b2Transform, Direction, Disturbance disturbance=Disturbance(), float halfWindowWidth=0.15, CLUSTERING clustering=CLUSTERING::PARTITION, Task *task=NULL) | WorldBuilder | |
checkDisturbance(Pointf, bool &, Task *curr=NULL, float range=0.025) (defined in WorldBuilder) | WorldBuilder | |
cluster_data(const CoordinateContainer &, const b2Transform &, CLUSTERING clustering=PARTITION) (defined in WorldBuilder) | WorldBuilder | |
CLUSTERING enum name (defined in WorldBuilder) | WorldBuilder | |
Configurator (defined in WorldBuilder) | WorldBuilder | friend |
get_chassis(b2Body *) (defined in WorldBuilder) | WorldBuilder | |
get_robot(b2World *) (defined in WorldBuilder) | WorldBuilder | |
get_world_objects() (defined in WorldBuilder) | WorldBuilder | inline |
getBodies() (defined in WorldBuilder) | WorldBuilder | inline |
getFeatures(const CoordinateContainer &, b2Transform, CLUSTERING clustering=PARTITION) (defined in WorldBuilder) | WorldBuilder | |
KMEANS enum value (defined in WorldBuilder) | WorldBuilder | |
kmeans_clusters(std::vector< cv::Point2f >, std::vector< cv::Point2f > &) | WorldBuilder | |
makeBody(b2World &, BodyFeatures) (defined in WorldBuilder) | WorldBuilder | |
makeRobotSensor(b2Body *, Disturbance *goal) (defined in WorldBuilder) | WorldBuilder | |
object_filtering_box(float halfWindowWidth, float boxLength, b2Transform start, Direction d) | WorldBuilder | |
PARTITION enum value (defined in WorldBuilder) | WorldBuilder | |
partition_clusters(std::vector< cv::Point2f >) | WorldBuilder | |
processData(const CoordinateContainer &, const b2Transform &) | WorldBuilder | |
resetBodies() (defined in WorldBuilder) | WorldBuilder | inline |
salientPoints(b2Transform, const CoordinateContainer &, std::pair< Pointf, Pointf >) (defined in WorldBuilder) | WorldBuilder | |
set_world_objects(const std::vector< BodyFeatures > &wo) (defined in WorldBuilder) | WorldBuilder | inline |