Bratmobile
WorldBuilder Member List

This is the complete list of members for WorldBuilder, including all inherited members.

add_body_count() (defined in WorldBuilder)WorldBuilderinline
add_iteration(int i=1) (defined in WorldBuilder)WorldBuilderinline
averagePoint(const CoordinateContainer &, Disturbance &, float rad=0.025) (defined in WorldBuilder)WorldBuilder
bounding_approx_poly(std::vector< cv::Point2f >nb) (defined in WorldBuilder)WorldBuilder
bounds(Direction, b2Transform t, float boxLength, float halfWindowWidth, std::vector< Pointf > *_bounds=NULL) (defined in WorldBuilder)WorldBuilder
BOX enum value (defined in WorldBuilder)WorldBuilder
buildWorld(b2World &, b2Transform, Direction, Disturbance disturbance=Disturbance(), float halfWindowWidth=0.15, CLUSTERING clustering=CLUSTERING::PARTITION, Task *task=NULL)WorldBuilder
checkDisturbance(Pointf, bool &, Task *curr=NULL, float range=0.025) (defined in WorldBuilder)WorldBuilder
cluster_data(const CoordinateContainer &, const b2Transform &, CLUSTERING clustering=PARTITION) (defined in WorldBuilder)WorldBuilder
CLUSTERING enum name (defined in WorldBuilder)WorldBuilder
Configurator (defined in WorldBuilder)WorldBuilderfriend
get_chassis(b2Body *) (defined in WorldBuilder)WorldBuilder
get_robot(b2World *) (defined in WorldBuilder)WorldBuilder
get_world_objects() (defined in WorldBuilder)WorldBuilderinline
getBodies() (defined in WorldBuilder)WorldBuilderinline
getFeatures(const CoordinateContainer &, b2Transform, CLUSTERING clustering=PARTITION) (defined in WorldBuilder)WorldBuilder
KMEANS enum value (defined in WorldBuilder)WorldBuilder
kmeans_clusters(std::vector< cv::Point2f >, std::vector< cv::Point2f > &)WorldBuilder
makeBody(b2World &, BodyFeatures) (defined in WorldBuilder)WorldBuilder
makeRobotSensor(b2Body *, Disturbance *goal) (defined in WorldBuilder)WorldBuilder
object_filtering_box(float halfWindowWidth, float boxLength, b2Transform start, Direction d)WorldBuilder
PARTITION enum value (defined in WorldBuilder)WorldBuilder
partition_clusters(std::vector< cv::Point2f >)WorldBuilder
processData(const CoordinateContainer &, const b2Transform &)WorldBuilder
resetBodies() (defined in WorldBuilder)WorldBuilderinline
salientPoints(b2Transform, const CoordinateContainer &, std::pair< Pointf, Pointf >) (defined in WorldBuilder)WorldBuilder
set_world_objects(const std::vector< BodyFeatures > &wo) (defined in WorldBuilder)WorldBuilderinline